1. What is a No-Slow Controller?
A No-Slow Controller is free from any hindrances that might have come from the factory. Most controllers arrive from Microsoft not functioning 100%. Some times it’s just one direction that doesn’t work. Sometimes it’s four directions, but almost 99% of the controllers we see (and we see a lot) are not perfect.
A simple explanation is this: Halo is a sensitive game. One of the most sensitive games. If you can imagine that each thumbstick has an X axis Value and Y axis Value ranging from 0-100. Dead center is 50/50. Well, most controllers never reach the 0 or 100 value when they are shipped. This isn’t a big deal except for the fact that Halo can tell. This is what causes “slow turn.”
2. What do you do to make a No-Slow Controller?
Sorry, this is our proprietary information. But needless to say, we have had software written to give us information not available to anyone else that I am aware of. We even have a program being written that goes even further and will be something we work with pro teams with in the future. (I can’t say more, but it’s freaking awesome!)
3. How do I know if my controller slow turns?
The simple fact is, you have to be REALLY good at a game to notice. I’ve spent hours working with pros figuring it out and I “think” I can see it some times, but that’s because I’m not “in-tune” with it. But essentially, you will be running around the map and turn left and it goes slower than right. (I wish I had video of Elamite Warrior and I staring at his screen as hard as we can and him yelling, “Slow Turn!” lol.)
4. Why does a No-Slow Controller cost so much?
So the big question is why does this “correction” cost so much. It’s a very simple answer. Time. Each controller takes about one hour to do. This is not a simple process. It’s taking a basic controller and turning it into a Ferrari essentially. I’m sorry, but this simply can’t be done for $10 extra. It’s very time consuming.
But the beauty is, when the controller is finished, it’s good forever. The No-Slow Cure does not wear off, it’s not some magic powder we put on the controller. It’s working with the internals to ensure they are perfect. Nothing is added to the controller and nothing is taken away. We simply make the controller work right. This takes time. But we have software and special tools that allow us to do this properly. The controller is not bullet proof. It will take playing wear and tear, but it’s still a controller. Eventually, it WILL stop functioning, but that has nothing to do with the process. The controllers are just as sturdy as the day they come out of the box.
I would just like to caution everyone that wants to cure this on their own. Opening up a controller and messing with it holds a REALLY GOOD chance of screwing it up! We do this all the time and have a system in place for making sure everything is done with detail. PLEASE do not take this post as a “Go Figure It Out On Your Own!” I know lots of people that have toasted their controllers trying to do this “at home.” So please, be smart.
So hopefully this answers a lot of questions. Once again, thanks for the interest and hopefully we will see lots more No-Slow Controllers at Anaheim!
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